Docs / source reviewed
JevBird
Choose flight paths for Flappy Bird
How this project uses Jev
- Input
- Pipe positions and code-simulated trajectories
- Jev decides
- A candidate path through the gap
- Code executes
- The game schedules and executes flap actions
Evidence and limitations
Usually one decision per pipe. Jev does not read the screen; this is not frame-by-frame visual control.
This project has not been run independently here. Author-reported results are not independently verified results.