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got-jev

Drive scene changes in a text adventure

How this project uses Jev

Input
Scenes generated by a narrative model
Jev decides
Location, pacing, mood, danger, and immersion
Code executes
Switch music, backgrounds, and the next prompt

Evidence and limitations

Other models generate the story; Jev evaluates state. This is a role-playing prototype.

This project has not been run independently here. Author-reported results are not independently verified results.

Original sources

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